Monthly Archives: January 2009

Concerning the origin of games

By | January 9, 2009

Like most things, games evolve. Modifications arise over time, sometimes by design, sometimes casually – examples include deliberate design, house rules, misinterpretation, and our innate tendency to search for parsimony and avoid unnecessary complexity. Since game designs are socially transmitted between both players and designers, and elements of game design can be recombined to form… Read More »