Monthly Archives: June 2011

My examined Dragonlance campaign

By | June 19, 2011

At around age 10, I read the Dragonlance Chronicles, my first real introduction to the world of fantasy fiction. When I discovered they were based on a series of D&D modules, I immediately wanted to run them. In 2000-2002ish, Nick did just that. I played, along with the usual suspects, and though the game was… Read More »

Skyscraper catalogue

By | June 14, 2011

I need to plug this site: Skyscraper Page. Despite its not so imaginative name*, the site is a veritable gold mine of information both awesome and mundane, listing skyscrapers all over the world, with their construction dates, heights, floor count, and other information, along with scale sketches for most. Sadly, though it lists every building… Read More »

Baudelaire on games, posthumously

By | June 13, 2011

Even though much art is concerned with representing the real, it’s not about photo-realism so much as it is about interpretation and re-presentation. Spotted this lovely quote which captures that: Drawing is a struggle between nature and the artist, in which the better the artist understands the intentions of nature, the more easily he will… Read More »

Game Review – Cellcraft

By | June 12, 2011

Played Cellcraft this morning, which turned out to be one of the best science education games I’ve seen in a while. First off, here’s a screenshot of my cell being attacked by viruses (click to zoom). Note the various organelles, as well as the use of ATP, nucleic acids, amino acids, fatty acids, and glucose… Read More »

Happy Birthday to Me!

By | June 3, 2011

So, it’s my birthday, again. This is, in fact, a very important one, as I’m 32, which is 25; in binary, I’m 100000, a suitably venerable age, I think. Only 224 more years until you can’t encode my age in a single byte anymore. A couple of people asked what I’m doing to celebrate… For… Read More »