Author Archives: Trond

CHI 2012 – HCI for Peace workshop

By | May 6, 2012

I spent Saturday at the HCI for Peace workshop representing the Voices from the Rwandan Tribunal project. It was fairly informal, with only 10 participants, which made it easy for everyone to participate in the discussion. Several participants presented projects they’ve worked on, including: Lahiru Jayatilaka, a Sri Lankan PhD student from Stanford, who presented… Read More »

On Patronage as a Funding Model for Creative Works

By | February 22, 2012

I’m feeling pretty jazzed at the moment about patronage as a funding model for creative endeavours. It’s a pretty simple idea: instead of today’s dominant practice, where creative works are funded and owned by someone expecting to make money back from advertising or sales through a limited distribution channel, under patronage, creators fund their work… Read More »

Temporal classification of enjoyment

By | January 4, 2012

While driving back from Akaroa this evening, I got to thinking about enjoyment and time, probably as a result of the flow that navigating windy roads always brings. It seems to me that you can think of enjoyable or otherwise positive experiences as existing in four possible temporal spaces: Before – Looking forward to something… Read More »

2011 Big Gaming Week – Wine Tasting

By | December 30, 2011

Played in Big Gaming Week 2011 this week, a gathering of friends now scattered around the world as part of the NZ diaspora, drawn home for Christmas and New Years. We’re in our eighth or so year now. In addition to the normal LAN, board, and RP games, we added a few things to line-up,… Read More »

RPG Reflections: In-Character Conflict

By | August 1, 2011

The topic of in-character (IC) conflict has come up a little recently in my Dragonlance campaign. I’ve not really thought about it a lot in the past; it’s always been there, of course, but I’ve never dealt with it directly before. So far, in this game, it’s not been a definitively negative experience as it’s… Read More »

My examined Dragonlance campaign

By | June 19, 2011

At around age 10, I read the Dragonlance Chronicles, my first real introduction to the world of fantasy fiction. When I discovered they were based on a series of D&D modules, I immediately wanted to run them. In 2000-2002ish, Nick did just that. I played, along with the usual suspects, and though the game was… Read More »

Skyscraper catalogue

By | June 14, 2011

I need to plug this site: Skyscraper Page. Despite its not so imaginative name*, the site is a veritable gold mine of information both awesome and mundane, listing skyscrapers all over the world, with their construction dates, heights, floor count, and other information, along with scale sketches for most. Sadly, though it lists every building… Read More »

Baudelaire on games, posthumously

By | June 13, 2011

Even though much art is concerned with representing the real, it’s not about photo-realism so much as it is about interpretation and re-presentation. Spotted this lovely quote which captures that: Drawing is a struggle between nature and the artist, in which the better the artist understands the intentions of nature, the more easily he will… Read More »