{"id":7,"date":"2008-03-19T22:45:40","date_gmt":"2008-03-20T03:45:40","guid":{"rendered":"http:\/\/www.meme-hazard.org\/blog\/?p=7"},"modified":"2008-04-07T21:21:30","modified_gmt":"2008-04-08T02:21:30","slug":"self-representation-in-mmogs","status":"publish","type":"post","link":"https:\/\/www.meme-hazard.org\/blog\/2008\/03\/19\/self-representation-in-mmogs\/","title":{"rendered":"Self representation in MMOGs"},"content":{"rendered":"<p>One thing that&#8217;s really fascinating about virtual worlds and MMOGs is the avatars that people choose and the relationship between their choice and their physical selves. It&#8217;s pretty easy to find statistics showing that gender bending is a pretty common practice (<a href=\"http:\/\/www.nickyee.com\/daedalus\/archives\/001369.php\">for example<\/a>), but there&#8217;s not been a lot of research looking at people choices of character race and shape.<\/p>\n<p>A while back, Nick Yee, a research at PARC, published some statistics he&#8217;d gathered during his PhD on the relationships between age and gender on player choices of race, alignment, and type of character class. Graphs and notes on those results are available <a href=\"http:\/\/www.nickyee.com\/daedalus\/archives\/001558.php?page=1\">here<\/a>.<\/p>\n<p>More recently, he&#8217;s published another set of results concerning player choices of character shape; that is, whether their character is relatively taller or shorter, how attractive they are, and so forth. These are pretty interesting results, though there&#8217;s nothing really surprising. What&#8217;s really interesting, though, is the graphs he&#8217;s produced looking at the relationship between preferences for different avatar archetypes and for different styles of play.<\/p>\n<p>Anyway, if you&#8217;re at all interested in self representation or online games, go <a href=\"http:\/\/www.nickyee.com\/daedalus\/archives\/001613.php?page=1\">take a look<\/a>. He publishes these results via a blog he keeps called &#8216;The Daedalus Project&#8217; &#8211; it&#8217;s not particularly high traffic, but what he does post is well worth reading..<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One thing that&#8217;s really fascinating about virtual worlds and MMOGs is the avatars that people choose and the relationship between their choice and their physical selves. It&#8217;s pretty easy to find statistics showing that gender bending is a pretty common practice (for example), but there&#8217;s not been a lot of research looking at people choices\u2026 <span class=\"read-more\"><a href=\"https:\/\/www.meme-hazard.org\/blog\/2008\/03\/19\/self-representation-in-mmogs\/\">Read More &raquo;<\/a><\/span><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,11],"tags":[34,10],"class_list":["post-7","post","type-post","status-publish","format-standard","hentry","category-games","category-metaverse","tag-morphological-freedom","tag-research"],"_links":{"self":[{"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/posts\/7"}],"collection":[{"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/comments?post=7"}],"version-history":[{"count":0,"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/posts\/7\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/media?parent=7"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/categories?post=7"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.meme-hazard.org\/blog\/wp-json\/wp\/v2\/tags?post=7"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}