Tag Archives: physics

Steam Engine

By | May 26, 2008

Over the weekend, I encountered OECake, a demo application of a 2D physics simulation called the Octave Engine. It models gravity, particle interactions, and momentum, as well as evaporation and condensation of water particles. So, I made a steam engine.

Supernova cannon

By | March 17, 2008

When a supernova occurs, it releases a burst of neutrinos and gamma rays that would obliterate life anywhere in the vicinity – within a couple of hundred light years, apparently. There’s no obvious supernova candidates nearby, so this isn’t something to worry about – it’s more of an amusing science fiction plot. When a binary‚Ķ Read More »