Publications

Thesis

Book Chapters

  • Nilsen T., Understanding and Creating the Play Experience. In Concepts and Technologies for Pervasive Games, Magerkurth, C., Röcker, C (eds), ISBN 978-3-8322-6224-2, Shaker Verlag 2007.
  • Nilsen T., A Designer’s Guide to Augmented Reality Technology. In Concepts and Technologies for Pervasive Games, Magerkurth, C., Röcker, C (eds), ISBN 978-3-8322-6224-2, Shaker Verlag 2007.

Articles

Conference Proceedings

Technical Reports

Unpublished works

This website uses IntenseDebate comments, but they are not currently loaded because either your browser doesn't support JavaScript, or they didn't load fast enough.

  1. No comments yet.

  1. No trackbacks yet.